weatherless...................84.94860% offense.......................40.40098% balance.......................30.04846% hyperoffense..................19.12672% voltturn......................16.31122% sand..........................13.52462% semistall..................... 6.40257% stall......................... 4.02128% sun........................... 1.40336% sandstall..................... 0.92168% trickroom..................... 0.84866% sandoffense................... 0.42162% choice........................ 0.25965% sunoffense.................... 0.14447% rain.......................... 0.10281% hail.......................... 0.08133% multiweather.................. 0.06072% monotype...................... 0.02975% tricksand..................... 0.02530% hailoffense................... 0.01681% monofire...................... 0.01049% gravity....................... 0.00711% monoghost..................... 0.00569% dragmag....................... 0.00476% monoice....................... 0.00250% monopoison.................... 0.00242% monodark...................... 0.00225% rainoffense................... 0.00172% monowater..................... 0.00141% monofairy..................... 0.00123% monobug....................... 0.00108% monoelectric.................. 0.00088% mononormal.................... 0.00081% monopsychic................... 0.00055% tailwind...................... 0.00047% monosteel..................... 0.00036% sunstall...................... 0.00018% monofighting.................. 0.00007% monorock...................... 0.00004% monograss..................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.198) -2.0|######## |####### -1.5|################## |####### -1.0|########### |########################## -0.5|############################## |##################### 0.0|############################# |########################## +0.5|############### |############ +1.0|###### |############# +1.5|## |# +2.0|# |## +2.5|### |## more negative = more offensive, more positive = more stall one # = 0.42%