weatherless...................98.46122% balance.......................62.08761% offense.......................21.14366% semistall..................... 9.27652% stall......................... 7.25454% batonpass..................... 4.66798% sun........................... 1.41484% hyperoffense.................. 0.23767% monotype...................... 0.13852% rain.......................... 0.07943% monofighting.................. 0.06466% trapper....................... 0.05455% sand.......................... 0.04450% monowater..................... 0.03610% sandstall..................... 0.03475% mononormal.................... 0.03377% monoground.................... 0.00491% monoflying.................... 0.00216% monorock...................... 0.00214% sunstall...................... 0.00099% monopsychic................... 0.00086% monosteel..................... 0.00085% monofairy..................... 0.00080% dragmag....................... 0.00060% voltturn...................... 0.00044% monodark...................... 0.00011% monobug....................... 0.00004% monopoison.................... 0.00000% monoghost..................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.456) |# -0.5|### |############ 0.0|#################### |############################## +0.5|################## |########### +1.0|####### |###### +1.5|### |## +2.0|#### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.85%