weatherless...................96.63369% balance.......................66.09672% offense.......................19.21763% semistall..................... 7.54230% stall......................... 7.03680% batonpass..................... 4.53067% sun........................... 3.33682% hyperoffense.................. 0.10655% monotype...................... 0.03004% sand.......................... 0.02485% sandstall..................... 0.02484% mononormal.................... 0.02444% rain.......................... 0.00464% monowater..................... 0.00453% trapper....................... 0.00378% monofighting.................. 0.00102% monosteel..................... 0.00004% monopsychic................... 0.00002% dragmag....................... 0.00001% monodark...................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% voltturn...................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.452) | -0.5|### |########### 0.0|################# |############################## +0.5|#################### |########### +1.0|##### |##### +1.5|### |## +2.0|### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.90%