weatherless...................53.16040% offense.......................44.73357% sand..........................41.59572% hyperoffense..................27.23086% balance.......................19.98341% sandoffense...................11.83378% semistall..................... 4.48700% stall......................... 3.56515% dragmag....................... 3.30740% hail.......................... 3.20453% rain.......................... 2.16638% sandstall..................... 1.76156% voltturn...................... 1.32563% rainoffense................... 1.14072% choice........................ 1.06381% monotype...................... 0.86421% multiweather.................. 0.67441% trickroom..................... 0.60709% sun........................... 0.54738% hailstall..................... 0.40727% monofighting.................. 0.36232% tricksand..................... 0.12824% sunoffense.................... 0.10833% gravity....................... 0.10102% monowater..................... 0.07995% monosteel..................... 0.07046% monorock...................... 0.06931% monoflying.................... 0.05730% hailoffense................... 0.05420% monoice....................... 0.04820% monoground.................... 0.04455% monopsychic................... 0.02488% monodark...................... 0.02389% mononormal.................... 0.02384% monoelectric.................. 0.02356% monobug....................... 0.02148% monopoison.................... 0.01990% trickhail..................... 0.01577% monograss..................... 0.00909% trapper....................... 0.00883% monofire...................... 0.00502% monodragon.................... 0.00383% monofairy..................... 0.00247% tailwind...................... 0.00118% monoghost..................... 0.00118% Stalliness (mean: -0.396) |######### -1.5|############### |################### -1.0|############################## |########################### -0.5|######################### |#################### 0.0|################## |############## +0.5|######### |######## +1.0|##### |#### +1.5|#### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.47%