sand..........................51.83228% weatherless...................43.76311% offense.......................39.53746% hyperoffense..................29.03886% balance.......................20.05742% sandoffense...................14.92446% semistall..................... 5.78135% stall......................... 5.58491% dragmag....................... 4.16440% hail.......................... 3.19278% sandstall..................... 2.92164% rain.......................... 1.96854% voltturn...................... 1.59417% multiweather.................. 1.06339% rainoffense................... 0.93674% choice........................ 0.72824% trickroom..................... 0.59419% hailstall..................... 0.52681% sun........................... 0.30667% monotype...................... 0.25069% tricksand..................... 0.21257% gravity....................... 0.10830% monofighting.................. 0.07583% monoground.................... 0.07546% sunoffense.................... 0.04536% trickhail..................... 0.02798% monosteel..................... 0.02373% monoflying.................... 0.02266% monowater..................... 0.02176% hailoffense................... 0.02033% monorock...................... 0.01157% monopsychic................... 0.01060% monoice....................... 0.01029% monopoison.................... 0.00645% monodark...................... 0.00176% monoelectric.................. 0.00011% mononormal.................... 0.00005% monofairy..................... 0.00003% trapper....................... 0.00001% monobug....................... 0.00001% monofire...................... 0.00000% monoghost..................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.331) |########## -1.5|################### |#################### -1.0|############################## |############################ -0.5|######################## |################# 0.0|################## |############# +0.5|######## |########### +1.0|###### |##### +1.5|####### |### +2.0|#### |## more negative = more offensive, more positive = more stall one # = 0.44%