weatherless...................75.64239% balance.......................42.00534% offense.......................40.67799% rain..........................12.17596% hyperoffense..................11.25313% sand.......................... 7.54221% sun........................... 4.45058% semistall..................... 4.43682% monotype...................... 4.14004% tailwind...................... 3.84077% hail.......................... 3.55833% multiweather.................. 3.36947% stall......................... 1.62671% rainoffense................... 1.52193% monofighting.................. 1.44999% monofire...................... 0.74416% sunoffense.................... 0.72271% monowater..................... 0.55910% choice........................ 0.55688% monorock...................... 0.39587% hailoffense................... 0.34337% trickroom..................... 0.23530% hailstall..................... 0.20247% monoflying.................... 0.18340% monoice....................... 0.16616% monograss..................... 0.15600% sandoffense................... 0.15212% monoground.................... 0.14642% monodragon.................... 0.12283% monoelectric.................. 0.07054% mononormal.................... 0.06928% sunstall...................... 0.05798% dragmag....................... 0.04477% monopsychic................... 0.03330% monoghost..................... 0.03330% monodark...................... 0.02392% monobug....................... 0.01910% Stalliness (mean: -0.108) -2.0|# | -1.5|##### |####### -1.0|######### |################### -0.5|##################### |################### 0.0|############################## |####################### +0.5|################# |####### +1.0|##### |### +1.5|## |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%