weatherless...................80.04421% balance.......................60.42101% offense.......................23.30018% rain..........................11.86386% hyperoffense..................11.06312% tailwind...................... 8.98111% semistall..................... 4.63496% sand.......................... 4.40601% hail.......................... 3.65020% sun........................... 2.79814% multiweather.................. 2.76242% choice........................ 1.49345% hailoffense................... 1.42828% sunoffense.................... 1.17243% stall......................... 0.58072% rainoffense................... 0.35858% sandoffense................... 0.28333% monotype...................... 0.22826% monoground.................... 0.09872% monowater..................... 0.07589% monoice....................... 0.04091% hailstall..................... 0.04091% monofire...................... 0.01273% monofighting.................. 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.060) -2.0| | -1.5|# |### -1.0|#### |### -0.5|##### |##### 0.0|############################## |############# +0.5|### | +1.0| |### +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.39%