weatherless...................66.12576% offense.......................44.36128% balance.......................30.79750% rain..........................22.32845% hyperoffense..................16.05253% hail.......................... 7.92840% sand.......................... 6.90779% semistall..................... 6.79153% multiweather.................. 4.70758% choice........................ 4.65620% hailoffense................... 4.20145% tailwind...................... 3.33363% stall......................... 1.99716% sun........................... 1.41718% sandoffense................... 0.38988% monotype...................... 0.09874% sunoffense.................... 0.08621% monowater..................... 0.06004% rainoffense................... 0.03267% monoice....................... 0.02204% hailstall..................... 0.02204% monoground.................... 0.01665% monofire...................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.146) -2.0|# | -1.5|## |######## -1.0|########### |##### -0.5|################### |############# 0.0|################## |############################## +0.5|##### | +1.0| |######## +1.5| |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.81%