balance.......................39.66836% weatherless...................34.98096% sand..........................31.08548% offense.......................30.24981% rain..........................27.75035% hyperoffense..................17.24104% semistall..................... 8.98492% voltturn...................... 6.16247% dragmag....................... 5.36967% sun........................... 3.95972% stall......................... 3.85587% choice........................ 3.65314% hail.......................... 2.49450% rainstall..................... 1.10655% sandoffense................... 0.93417% sandstall..................... 0.76349% rainoffense................... 0.54540% sunstall...................... 0.52659% trickroom..................... 0.48127% monotype...................... 0.34826% multiweather.................. 0.26220% sunoffense.................... 0.25794% gravity....................... 0.17861% tricksand..................... 0.16392% hailstall..................... 0.10895% monopsychic................... 0.06561% monodragon.................... 0.06226% monowater..................... 0.05907% monoelectric.................. 0.04947% monoice....................... 0.02234% trickhail..................... 0.01852% tricksun...................... 0.01773% monoghost..................... 0.01675% monosteel..................... 0.01423% monoflying.................... 0.01293% monofire...................... 0.01162% tailwind...................... 0.01098% monopoison.................... 0.00802% monorock...................... 0.00742% monodark...................... 0.00735% monofighting.................. 0.00412% monobug....................... 0.00404% monoground.................... 0.00136% mononormal.................... 0.00134% monograss..................... 0.00061% allweather.................... 0.00026% monofairy..................... 0.00003% hailoffense................... 0.00001% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.006) -2.0|## |######## -1.5|####### |################### -1.0|########### |############## -0.5|################# |###################### 0.0|########################### |############################## +0.5|#################### |#################### +1.0|############### |########## +1.5|#### |## +2.0|# |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%