weatherless...................76.13904% offense.......................42.07674% balance.......................36.54047% sand..........................15.41799% hyperoffense..................11.96324% sun........................... 7.32828% semistall..................... 5.95329% voltturn...................... 4.79610% stall......................... 3.46626% rain.......................... 2.44984% multiweather.................. 2.20459% monotype...................... 2.09746% hail.......................... 0.88715% dragmag....................... 0.65961% sandoffense................... 0.59232% trickroom..................... 0.57107% choice........................ 0.56753% sandstall..................... 0.56487% sunoffense.................... 0.55779% rainoffense................... 0.29749% monowater..................... 0.27447% trickhail..................... 0.25233% monoflying.................... 0.23640% monofighting.................. 0.16468% mononormal.................... 0.16202% monopsychic................... 0.14786% monobug....................... 0.14520% monofire...................... 0.13635% monosteel..................... 0.13015% monorock...................... 0.12572% monopoison.................... 0.11067% monodark...................... 0.09119% monoice....................... 0.08588% monoelectric.................. 0.08588% monodragon.................... 0.08411% monoground.................... 0.07703% monograss..................... 0.06994% monoghost..................... 0.06552% sunstall...................... 0.06286% gravity....................... 0.05224% monofairy..................... 0.04781% tailwind...................... 0.04693% hailoffense................... 0.02922% rainstall..................... 0.02745% hailstall..................... 0.01505% tricksand..................... 0.01151% tricksun...................... 0.00531% allweather.................... 0.00089% Stalliness (mean: -0.056) -2.0|## |### -1.5|###### |########## -1.0|############### |#################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|###################### |################ +1.0|######### |###### +1.5|#### |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%