weatherless...................75.83241% offense.......................39.27172% balance.......................38.24345% sand..........................16.65770% hyperoffense..................12.32927% sun........................... 6.70876% semistall..................... 6.20257% voltturn...................... 5.68575% stall......................... 3.95299% rain.......................... 2.48399% multiweather.................. 2.42199% monotype...................... 1.37919% dragmag....................... 0.82626% hail.......................... 0.75289% sandstall..................... 0.67362% trickroom..................... 0.60730% sandoffense................... 0.54142% sunoffense.................... 0.53307% choice........................ 0.48306% rainoffense................... 0.36497% trickhail..................... 0.26242% monowater..................... 0.24861% monoflying.................... 0.15636% monofighting.................. 0.14539% monosteel..................... 0.09861% monobug....................... 0.08837% mononormal.................... 0.08595% monopsychic................... 0.08577% monopoison.................... 0.07072% monofire...................... 0.06790% gravity....................... 0.06588% monorock...................... 0.06055% monoground.................... 0.05754% monoelectric.................. 0.05668% sunstall...................... 0.05139% monoghost..................... 0.04627% monodragon.................... 0.04481% monodark...................... 0.03990% tailwind...................... 0.03733% monograss..................... 0.03648% monoice....................... 0.03474% monofairy..................... 0.02363% hailoffense................... 0.02207% tricksand..................... 0.01675% rainstall..................... 0.01505% hailstall..................... 0.01498% tricksun...................... 0.00436% allweather.................... 0.00081% Stalliness (mean: -0.029) -2.0|## |#### -1.5|####### |########### -1.0|############### |################### -0.5|####################### |############################ 0.0|############################## |########################### +0.5|######################## |################## +1.0|########## |####### +1.5|##### |#### +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%