weatherless...................61.25526% offense.......................46.76894% balance.......................40.45716% sun...........................15.01770% sand..........................11.00166% rain..........................10.30909% hyperoffense.................. 7.50332% trickroom..................... 6.12382% hail.......................... 5.88810% monotype...................... 5.57930% semistall..................... 4.15450% multiweather.................. 3.29766% voltturn...................... 3.17299% tailwind...................... 3.08678% sunoffense.................... 1.19151% monowater..................... 1.12245% stall......................... 1.11608% tricksun...................... 0.94017% tricksand..................... 0.66338% sandoffense................... 0.55582% monofire...................... 0.55054% rainoffense................... 0.39314% monodragon.................... 0.37879% trickhail..................... 0.37654% choice........................ 0.37105% monopoison.................... 0.36110% monofairy..................... 0.33907% monoice....................... 0.32638% monoelectric.................. 0.30831% monoflying.................... 0.30056% monodark...................... 0.28970% mononormal.................... 0.25411% batonpass..................... 0.22637% monopsychic................... 0.21819% monofighting.................. 0.20554% hailoffense................... 0.20280% monosteel..................... 0.20213% monorock...................... 0.17059% monobug....................... 0.16005% monoground.................... 0.14778% monograss..................... 0.13338% trickrain..................... 0.12003% sandstall..................... 0.11919% monoghost..................... 0.11383% dragmag....................... 0.07077% gravity....................... 0.02846% hailstall..................... 0.02020% sunstall...................... 0.01634% trapper....................... 0.01566% rainstall..................... 0.00907% allweather.................... 0.00172% Stalliness (mean: -0.066) |# -1.5|### |####### -1.0|############ |################### -0.5|######################### |############################ 0.0|############################## |############################ +0.5|###################### |############ +1.0|####### |#### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.50%