monotype......................100.00000% weatherless...................72.49920% offense.......................50.22132% balance.......................27.74465% hyperoffense..................16.72895% monowater.....................10.59160% monobug....................... 9.38030% sand.......................... 8.68586% sun........................... 8.67128% mononormal.................... 8.65140% monoflying.................... 7.38311% rain.......................... 6.87420% monodark...................... 6.37855% monofire...................... 6.27651% monodragon.................... 6.19036% monosteel..................... 5.39917% monopoison.................... 5.39520% monoelectric.................. 4.87171% semistall..................... 4.41317% monoground.................... 4.26739% monograss..................... 4.23028% monofighting.................. 4.21438% monopsychic................... 4.02619% monofairy..................... 3.85655% voltturn...................... 3.60608% monorock...................... 3.55439% hail.......................... 3.55174% monoice....................... 2.84007% monoghost..................... 2.59356% sunoffense.................... 1.18745% sandoffense................... 0.89456% stall......................... 0.89191% rainoffense................... 0.88131% choice........................ 0.49035% hailoffense................... 0.31542% multiweather.................. 0.28228% trickroom..................... 0.27831% tailwind...................... 0.20542% gravity....................... 0.12458% dragmag....................... 0.07156% sandstall..................... 0.06891% rainstall..................... 0.02385% trickrain..................... 0.01060% sunstall...................... 0.00530% Stalliness (mean: -0.285) -2.0|# |### -1.5|####### |############## -1.0|######################## |############################ -0.5|############################## |########################## 0.0|######################### |################### +0.5|############### |########## +1.0|####### |#### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.46%