monotype......................100.00000% weatherless...................72.31839% offense.......................40.25699% balance.......................36.08742% monowater.....................15.16841% hyperoffense..................11.50367% mononormal....................10.54201% semistall.....................10.30261% sun........................... 9.86370% sand.......................... 9.68012% monodragon.................... 8.26315% monoflying.................... 7.75362% monoelectric.................. 6.84581% voltturn...................... 6.66458% rain.......................... 6.20642% monodark...................... 6.03286% monosteel..................... 5.81469% monoground.................... 5.60977% monopsychic................... 5.54352% monopoison.................... 5.51074% monofairy..................... 4.92581% monobug....................... 4.22252% monofire...................... 4.07032% monofighting.................. 3.14314% hail.......................... 2.13806% monorock...................... 1.90881% monograss..................... 1.84998% stall......................... 1.84931% monoice....................... 1.55542% monoghost..................... 1.24580% sunoffense.................... 0.78931% rainoffense................... 0.78298% tailwind...................... 0.40352% dragmag....................... 0.37106% choice........................ 0.34088% trickroom..................... 0.21496% multiweather.................. 0.20669% hailoffense................... 0.19835% sandoffense................... 0.19794% gravity....................... 0.07697% trickrain..................... 0.05219% sandstall..................... 0.01679% sunstall...................... 0.01374% rainstall..................... 0.00247% Stalliness (mean: -0.045) -2.0|# |# -1.5|### |############# -1.0|##################### |############################ -0.5|########################### |##################### 0.0|############################## |##################### +0.5|########################## |############## +1.0|########### |######## +1.5|############# |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.41%