weatherless...................85.03049% offense.......................32.25862% balance.......................29.70261% semistall.....................22.95104% sand..........................13.37517% stall......................... 8.26036% hyperoffense.................. 6.82738% trickroom..................... 5.70780% voltturn...................... 4.75563% hail.......................... 0.93514% rain.......................... 0.65469% sandstall..................... 0.21599% hailoffense................... 0.13211% dragmag....................... 0.13162% rainoffense................... 0.12991% sandoffense................... 0.10381% tailwind...................... 0.08288% monotype...................... 0.04051% choice........................ 0.02698% monoice....................... 0.01190% hailstall..................... 0.01008% monorock...................... 0.00908% monoghost..................... 0.00741% sun........................... 0.00467% monowater..................... 0.00446% monodark...................... 0.00279% monobug....................... 0.00252% trickhail..................... 0.00200% sunoffense.................... 0.00144% monoground.................... 0.00141% monoflying.................... 0.00044% monopoison.................... 0.00032% monodragon.................... 0.00029% monosteel..................... 0.00026% monoelectric.................. 0.00020% multiweather.................. 0.00016% monofire...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.383) -2.0| |# -1.5|###### |###### -1.0|############ |############# -0.5|############################ |###################### 0.0|######################## |############ +0.5|##################### |############################ +1.0|############################## |######## +1.5|############################## |######### +2.0|#### |## +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%