weatherless...................95.78952% offense.......................41.22280% hyperoffense..................31.73514% balance.......................19.52197% monotype...................... 7.86374% semistall..................... 3.79449% stall......................... 3.72559% sand.......................... 2.57426% mononormal.................... 1.25254% monowater..................... 1.17248% monosteel..................... 0.91146% monoghost..................... 0.83255% hail.......................... 0.70589% monobug....................... 0.69531% monoelectric.................. 0.68931% monofighting.................. 0.68674% monofairy..................... 0.65100% sun........................... 0.61469% monodragon.................... 0.60726% monoflying.................... 0.53407% monograss..................... 0.47889% monodark...................... 0.46459% monopoison.................... 0.44687% rain.......................... 0.44315% monopsychic................... 0.39111% monorock...................... 0.31020% monofire...................... 0.30592% monoice....................... 0.30306% sandoffense................... 0.27332% monoground.................... 0.26560% sunoffense.................... 0.16554% sandstall..................... 0.14552% rainoffense................... 0.09521% multiweather.................. 0.08548% hailoffense................... 0.08005% dragmag....................... 0.04346% hailstall..................... 0.03602% voltturn...................... 0.00801% sunstall...................... 0.00715% batonpass..................... 0.00429% rainstall..................... 0.00229% Stalliness (mean: -0.448) |# -2.0|##### |################### -1.0|############################## |########################### 0.0|################### |############ +1.0|####### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.80%