weatherless...................96.02374% offense.......................41.68732% hyperoffense..................33.03839% balance.......................19.16588% monotype...................... 4.97712% semistall..................... 3.20750% stall......................... 2.90092% sand.......................... 2.58133% mononormal.................... 0.79196% monowater..................... 0.70131% hail.......................... 0.65870% monosteel..................... 0.60663% monoghost..................... 0.50172% monobug....................... 0.48737% sun........................... 0.45322% monofairy..................... 0.44825% monodragon.................... 0.42237% monofighting.................. 0.41066% monoelectric.................. 0.40905% rain.......................... 0.39281% monoflying.................... 0.30643% monodark...................... 0.27913% monopoison.................... 0.26980% monograss..................... 0.25897% sandoffense................... 0.25597% monoice....................... 0.22476% monopsychic................... 0.21479% monorock...................... 0.18881% monofire...................... 0.16806% monoground.................... 0.13531% sandstall..................... 0.13069% sunoffense.................... 0.09250% hailoffense................... 0.08284% rainoffense................... 0.07803% multiweather.................. 0.06952% dragmag....................... 0.02877% hailstall..................... 0.02202% sunstall...................... 0.00591% voltturn...................... 0.00509% batonpass..................... 0.00320% rainstall..................... 0.00009% Stalliness (mean: -0.499) |# -2.0|#### |################### -1.0|############################## |########################## 0.0|################## |########### +1.0|###### |## +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.83%