weatherless...................96.98972% offense.......................43.34704% hyperoffense..................35.33395% balance.......................17.76985% sand.......................... 2.30423% semistall..................... 1.81098% stall......................... 1.73817% monotype...................... 1.50734% hail.......................... 0.40193% mononormal.................... 0.29985% monowater..................... 0.26094% monofighting.................. 0.22990% monofairy..................... 0.18888% sun........................... 0.17279% sandoffense................... 0.14992% rain.......................... 0.14255% monodragon.................... 0.12752% monosteel..................... 0.11631% monoice....................... 0.11460% sandstall..................... 0.08820% monobug....................... 0.07989% monopoison.................... 0.07465% monoelectric.................. 0.07184% monoghost..................... 0.06749% monodark...................... 0.06652% monoflying.................... 0.04441% monorock...................... 0.03441% monopsychic................... 0.03090% monograss..................... 0.03044% monofire...................... 0.02824% rainoffense................... 0.02758% monoground.................... 0.02703% sunoffense.................... 0.02692% dragmag....................... 0.01360% multiweather.................. 0.01121% hailstall..................... 0.00484% hailoffense................... 0.00445% voltturn...................... 0.00010% sunstall...................... 0.00002% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.592) | -2.0|### |################## -1.0|############################## |###################### 0.0|############## |########## +1.0|### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.98%