weatherless...................97.75698% offense.......................46.90074% hyperoffense..................32.77297% balance.......................17.59937% sand.......................... 1.91928% monotype...................... 1.65263% semistall..................... 1.47241% stall......................... 1.25451% monowater..................... 0.41415% mononormal.................... 0.39260% monofairy..................... 0.38061% hail.......................... 0.17080% monodragon.................... 0.16961% monofighting.................. 0.12356% sun........................... 0.10923% monobug....................... 0.08825% monoice....................... 0.07745% monosteel..................... 0.07088% monodark...................... 0.06674% monopoison.................... 0.06448% monoghost..................... 0.06314% rain.......................... 0.04948% monoelectric.................. 0.03876% sandoffense................... 0.03055% monopsychic................... 0.02819% monoground.................... 0.02536% monoflying.................... 0.02193% rainoffense................... 0.01997% monofire...................... 0.01907% monorock...................... 0.01765% monograss..................... 0.01606% dragmag....................... 0.00958% multiweather.................. 0.00576% sandstall..................... 0.00545% sunoffense.................... 0.00419% hailstall..................... 0.00209% hailoffense................... 0.00151% voltturn...................... 0.00001% sunstall...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.582) | -2.0|#### |################### -1.0|############################## |########################### 0.0|################### |############ +1.0|### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%