weatherless...................82.15033% offense.......................43.92735% hyperoffense..................28.18699% balance.......................21.70001% sand.......................... 8.83904% voltturn...................... 5.49092% sun........................... 4.98451% semistall..................... 3.15560% stall......................... 3.03005% hail.......................... 2.36880% sunoffense.................... 2.14280% rain.......................... 2.13443% trickroom..................... 1.44806% sandstall..................... 1.20532% sandoffense................... 0.97096% monotype...................... 0.94166% hailoffense................... 0.64033% choice........................ 0.59429% rainoffense................... 0.56500% multiweather.................. 0.47292% monobug....................... 0.17159% monowater..................... 0.15904% dragmag....................... 0.12555% monopsychic................... 0.11718% gravity....................... 0.07952% mononormal.................... 0.07952% monodark...................... 0.06278% monoghost..................... 0.05859% monograss..................... 0.05441% monoice....................... 0.05441% tailwind...................... 0.04185% monoelectric.................. 0.04185% monofighting.................. 0.03767% monofairy..................... 0.03767% monoground.................... 0.03767% monofire...................... 0.03767% monoflying.................... 0.03348% monosteel..................... 0.02930% monopoison.................... 0.02511% monodragon.................... 0.02511% trickhail..................... 0.01256% tricksand..................... 0.01256% monorock...................... 0.00837% Stalliness (mean: -0.444) |# -2.0|####### |################ -1.0|########################### |############################## 0.0|######################## |############## +1.0|####### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%