weatherless...................81.25679% offense.......................35.53265% balance.......................29.83038% hyperoffense..................19.71191% sand..........................13.51482% stall......................... 9.50565% voltturn...................... 5.65914% semistall..................... 5.41941% sandstall..................... 3.87334% sun........................... 3.18711% trickroom..................... 2.01957% sunoffense.................... 1.92994% sandoffense................... 1.75852% hail.......................... 1.59314% rain.......................... 0.78272% monotype...................... 0.53618% hailoffense................... 0.51794% multiweather.................. 0.33348% rainoffense................... 0.23333% monoghost..................... 0.18874% choice........................ 0.14073% gravity....................... 0.10399% monograss..................... 0.10299% monopsychic................... 0.09020% monoice....................... 0.06184% monofairy..................... 0.05018% dragmag....................... 0.04887% monowater..................... 0.02825% monobug....................... 0.01120% mononormal.................... 0.00130% monoelectric.................. 0.00080% monodark...................... 0.00036% monodragon.................... 0.00024% trickhail..................... 0.00020% tricksand..................... 0.00020% monofighting.................. 0.00014% monosteel..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.048) | -2.0|####### |########### -1.0|############################# |####################### 0.0|############################## |##################### +1.0|############# |##### +2.0|#### |####### +3.0|## more negative = more offensive, more positive = more stall one # = 0.66%