weatherless...................82.10089% balance.......................33.91209% offense.......................32.20133% stall.........................17.97638% sand..........................14.97356% hyperoffense..................10.05744% sandstall..................... 7.10522% voltturn...................... 6.05953% semistall..................... 5.85276% sun........................... 2.07323% trickroom..................... 1.61384% sunoffense.................... 1.03474% hail.......................... 0.83503% monotype...................... 0.53551% sandoffense................... 0.37523% rain.......................... 0.33807% multiweather.................. 0.32070% hailoffense................... 0.30740% monoghost..................... 0.30617% choice........................ 0.19660% monograss..................... 0.11444% rainoffense................... 0.07183% monopsychic................... 0.04962% gravity....................... 0.04835% monoice....................... 0.04007% monofairy..................... 0.01756% dragmag....................... 0.00863% monowater..................... 0.00481% monobug....................... 0.00281% mononormal.................... 0.00003% monoelectric.................. 0.00002% trickhail..................... 0.00000% tricksand..................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.344) | -2.0|## |#### -1.0|################ |########## 0.0|############################## |############### +1.0|############ |## +2.0|### |############# +3.0|## more negative = more offensive, more positive = more stall one # = 0.91%