weatherless...................76.82023% offense.......................42.24388% balance.......................28.43911% hyperoffense..................19.43460% sun...........................11.09858% rain..........................10.82474% voltturn...................... 7.57893% stall......................... 5.62983% semistall..................... 4.25258% sunoffense.................... 2.79478% monotype...................... 2.52094% hail.......................... 2.46456% multiweather.................. 2.31153% rainoffense................... 1.82023% choice........................ 1.61888% sand.......................... 1.19201% rainstall..................... 0.72487% monoice....................... 0.53963% monodark...................... 0.37049% dragmag....................... 0.32216% monoflying.................... 0.29800% monosteel..................... 0.28189% hailoffense................... 0.28189% monoghost..................... 0.25773% monowater..................... 0.22552% trickroom..................... 0.21746% monograss..................... 0.14497% monobug....................... 0.12081% monopsychic................... 0.11276% monodragon.................... 0.09665% monorock...................... 0.08860% monofire...................... 0.08860% trapper....................... 0.08860% mononormal.................... 0.06443% monoground.................... 0.04832% monoelectric.................. 0.04832% sandoffense................... 0.04027% monopoison.................... 0.04027% sandstall..................... 0.04027% monofighting.................. 0.03222% sunstall...................... 0.01611% gravity....................... 0.00805% tailwind...................... 0.00805% trickrain..................... 0.00805% allweather.................... 0.00805% Stalliness (mean: -0.171) -2.0|### |###### -1.5|############# |################## -1.0|###################### |########################## -0.5|############################ |############################## 0.0|######################## |####################### +0.5|####################### |############# +1.0|######## |##### +1.5|### |##### +2.0|## |### +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%