weatherless...................78.39300% balance.......................40.63298% offense.......................26.82477% voltturn......................14.23089% stall.........................13.99359% hyperoffense..................12.00201% rain..........................11.42156% sun...........................11.14644% semistall..................... 6.54665% rainstall..................... 3.53394% sunoffense.................... 3.20288% multiweather.................. 1.60472% choice........................ 1.47620% monotype...................... 1.23043% rainoffense................... 1.08439% dragmag....................... 0.66522% hail.......................... 0.51811% monoflying.................... 0.37388% monoice....................... 0.26465% trickroom..................... 0.21574% monowater..................... 0.17014% sand.......................... 0.12561% monosteel..................... 0.10691% hailoffense................... 0.09767% monoghost..................... 0.07653% monodragon.................... 0.07021% monopsychic................... 0.06749% trapper....................... 0.03422% monofire...................... 0.02908% monopoison.................... 0.02687% monodark...................... 0.02562% monobug....................... 0.01759% sunstall...................... 0.01569% gravity....................... 0.01012% monograss..................... 0.00143% monorock...................... 0.00048% sandoffense................... 0.00045% monoelectric.................. 0.00006% mononormal.................... 0.00001% tailwind...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.253) -2.0|#### |###### -1.5|###### |##### -1.0|######## |########## -0.5|############# |############# 0.0|################## |##################### +0.5|############################## |################ +1.0|######### |###### +1.5|#### |############## +2.0|##### | +2.5|# |##### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.51%