weatherless...................81.53574% balance.......................44.74472% offense.......................30.85810% semistall.....................14.30853% rain.......................... 9.46590% sun........................... 8.79071% voltturn...................... 5.43621% stall......................... 5.30431% hyperoffense.................. 4.78433% batonpass..................... 3.43308% multiweather.................. 2.36202% monotype...................... 2.28398% hail.......................... 1.40030% sand.......................... 1.19083% rainstall..................... 0.87507% choice........................ 0.69065% trickroom..................... 0.39015% monosteel..................... 0.38302% monodragon.................... 0.32777% mononormal.................... 0.31150% dragmag....................... 0.27416% rainoffense................... 0.26193% monopsychic................... 0.24644% monobug....................... 0.22846% monoice....................... 0.21859% monoghost..................... 0.19313% sunoffense.................... 0.18762% monowater..................... 0.16201% monoelectric.................. 0.13604% monofire...................... 0.13226% monofighting.................. 0.12896% sunstall...................... 0.12210% monofairy..................... 0.11573% monorock...................... 0.10760% monoflying.................... 0.08954% monodark...................... 0.08547% monopoison.................... 0.07623% trapper....................... 0.06098% monoground.................... 0.05958% monograss..................... 0.05945% hailoffense................... 0.05276% sandoffense................... 0.03143% sandstall..................... 0.02821% tailwind...................... 0.01460% hailstall..................... 0.01425% trickhail..................... 0.01127% allweather.................... 0.00365% gravity....................... 0.00215% fear.......................... 0.00128% Stalliness (mean: 0.316) -2.0|# |### -1.0|######## |##################### 0.0|############################## |############################# +1.0|####################### |########### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%