weatherless...................72.48778% balance.......................49.10878% semistall.....................22.90534% stall.........................18.70504% rain..........................15.11240% voltturn......................13.21389% sun...........................11.99254% offense....................... 8.06632% rainstall..................... 6.05886% batonpass..................... 2.40245% hyperoffense.................. 1.21451% multiweather.................. 0.47216% sand.......................... 0.47061% hail.......................... 0.41254% rainoffense................... 0.09344% choice........................ 0.09185% trickroom..................... 0.05752% monotype...................... 0.03395% dragmag....................... 0.02813% sunstall...................... 0.02620% monoice....................... 0.01161% sandoffense................... 0.00971% mononormal.................... 0.00971% sunoffense.................... 0.00913% monodark...................... 0.00774% hailoffense................... 0.00757% monodragon.................... 0.00688% trapper....................... 0.00446% monopsychic................... 0.00345% monofire...................... 0.00323% monopoison.................... 0.00244% monowater..................... 0.00159% monofairy..................... 0.00151% monoelectric.................. 0.00115% sandstall..................... 0.00112% tailwind...................... 0.00087% monobug....................... 0.00075% monofighting.................. 0.00069% monosteel..................... 0.00063% gravity....................... 0.00061% monoghost..................... 0.00038% hailstall..................... 0.00032% monoflying.................... 0.00031% monoground.................... 0.00024% monorock...................... 0.00019% monograss..................... 0.00006% trickhail..................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.941) -2.0| |# -1.0|# |#### 0.0|############# |################# +1.0|############################## |################## +2.0|####### |##### +3.0|# | more negative = more offensive, more positive = more stall one # = 1.02%