weatherless...................84.66597% offense.......................53.14259% hyperoffense..................24.82218% balance.......................14.95169% hail.......................... 9.56201% stall......................... 4.18489% hailoffense................... 3.50013% semistall..................... 2.89864% sand.......................... 2.73816% voltturn...................... 2.22124% rain.......................... 1.74755% sandstall..................... 1.72103% monotype...................... 1.57089% sun........................... 1.38806% batonpass..................... 1.06261% monofairy..................... 0.76869% monowater..................... 0.66457% sunoffense.................... 0.53639% rainoffense................... 0.26779% sandoffense................... 0.18278% trickroom..................... 0.12354% multiweather.................. 0.10175% mononormal.................... 0.04047% monoghost..................... 0.02671% monobug....................... 0.01607% monodragon.................... 0.01483% dragmag....................... 0.01370% hailstall..................... 0.01211% gravity....................... 0.01187% monofighting.................. 0.00823% monopoison.................... 0.00816% trickhail..................... 0.00682% monopsychic................... 0.00669% monoelectric.................. 0.00596% monoice....................... 0.00408% trickrain..................... 0.00327% tricksand..................... 0.00289% tailwind...................... 0.00169% monograss..................... 0.00147% monoground.................... 0.00141% monoflying.................... 0.00136% monodark...................... 0.00130% monorock...................... 0.00048% monosteel..................... 0.00035% trapper....................... 0.00027% monofire...................... 0.00007% rainstall..................... 0.00006% Stalliness (mean: -0.424) -2.0|# |### -1.5|############ |#################### -1.0|########################### |############################## -0.5|############################## |#################### 0.0|############# |######## +0.5|######## |#### +1.0|### |## +1.5|### |## +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.52%