weatherless...................82.53335% offense.......................40.02964% balance.......................36.06122% hyperoffense..................12.06555% sun........................... 9.17465% semistall..................... 7.58925% sand.......................... 5.80714% voltturn...................... 4.93844% stall......................... 4.25434% rain.......................... 2.31870% monotype...................... 1.17250% trickroom..................... 1.00969% sunoffense.................... 0.92308% rainstall..................... 0.50379% choice........................ 0.50000% hail.......................... 0.34803% monofire...................... 0.34625% sandstall..................... 0.31499% monowater..................... 0.23977% multiweather.................. 0.18187% sunstall...................... 0.16769% tricksun...................... 0.14296% rainoffense................... 0.13115% monograss..................... 0.12722% monofairy..................... 0.09573% monoelectric.................. 0.08602% monoghost..................... 0.08432% tailwind...................... 0.07872% hailoffense................... 0.07771% monoground.................... 0.06804% monopoison.................... 0.06250% monobug....................... 0.05531% dragmag....................... 0.05404% monofighting.................. 0.03138% monodark...................... 0.03018% monodragon.................... 0.02571% monoice....................... 0.02359% hailstall..................... 0.01701% gravity....................... 0.01574% tricksand..................... 0.01068% sandoffense................... 0.00633% monorock...................... 0.00633% monoflying.................... 0.00181% Stalliness (mean: -0.009) |#### -1.5|####### |######## -1.0|############ |################ -0.5|######################### |#################### 0.0|############################## |######################## +0.5|############### |################ +1.0|########### |##### +1.5|#### |#### +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%