weatherless...................75.63329% offense.......................61.65753% balance.......................20.58317% hyperoffense..................16.31679% sun........................... 9.31490% sand.......................... 7.29106% trickroom..................... 6.51490% rain.......................... 5.58525% monotype...................... 5.08066% hail.......................... 4.30340% tailwind...................... 4.07409% multiweather.................. 2.01780% tricksun...................... 1.60426% monofairy..................... 1.45873% semistall..................... 1.40437% hailoffense................... 1.14604% monopsychic................... 0.98988% sandoffense................... 0.87111% monowater..................... 0.61671% choice........................ 0.55273% monosteel..................... 0.54754% rainoffense................... 0.44442% monorock...................... 0.38960% voltturn...................... 0.34861% monofire...................... 0.33987% tricksand..................... 0.31596% sunoffense.................... 0.23514% monoice....................... 0.19196% monodragon.................... 0.16773% monoground.................... 0.09944% monobug....................... 0.06287% trickhail..................... 0.05567% monoghost..................... 0.05125% monofighting.................. 0.04475% stall......................... 0.03814% monopoison.................... 0.03633% monoelectric.................. 0.02811% monodark...................... 0.02710% mononormal.................... 0.02061% dragmag....................... 0.01491% batonpass..................... 0.01326% monoflying.................... 0.00733% sunstall...................... 0.00393% trickrain..................... 0.00119% monograss..................... 0.00083% trapper....................... 0.00002% rainstall..................... 0.00001% gravity....................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.408) |# -1.5|#### |########### -1.0|################### |##################### -0.5|############################## |############################ 0.0|################# |############# +0.5|######## |### +1.0|# |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.63%