weatherless...................75.06614% offense.......................49.83320% balance.......................36.78042% hail..........................13.09261% rain.......................... 7.75811% monotype...................... 7.59426% hyperoffense.................. 7.31550% trickroom..................... 5.63868% semistall..................... 5.17148% monoice....................... 2.75110% sun........................... 2.68765% sand.......................... 1.68606% voltturn...................... 0.91686% monowater..................... 0.90738% stall......................... 0.89940% monofairy..................... 0.83547% monobug....................... 0.63209% monodark...................... 0.60891% tailwind...................... 0.56009% monosteel..................... 0.48362% hailoffense................... 0.48017% choice........................ 0.45622% monoelectric.................. 0.41325% monofighting.................. 0.28570% multiweather.................. 0.27287% rainoffense................... 0.25505% monograss..................... 0.24595% monoghost..................... 0.16250% trickhail..................... 0.09875% gravity....................... 0.09616% sunoffense.................... 0.09426% monopsychic................... 0.07838% batonpass..................... 0.07542% monofire...................... 0.06768% monoground.................... 0.05916% dragmag....................... 0.05853% trickrain..................... 0.05215% rainstall..................... 0.04656% tricksun...................... 0.03558% monopoison.................... 0.03103% sandstall..................... 0.02204% monoflying.................... 0.01603% mononormal.................... 0.01601% trapper....................... 0.01225% sunstall...................... 0.00784% hailstall..................... 0.00456% Stalliness (mean: -0.073) |## -1.5|### |##### -1.0|######## |##################### -0.5|######################## |########################### 0.0|############################## |######################### +0.5|################# |######## +1.0|############## |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%