weatherless...................86.28133% hyperoffense..................57.32563% balance.......................29.63695% offense.......................10.61516% voltturn......................10.05128% sand.......................... 8.24287% sun........................... 4.39979% stall......................... 1.57519% semistall..................... 0.84706% hail.......................... 0.66616% rain.......................... 0.40984% sandoffense................... 0.05728% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.989) -2.0|############################## |## -1.5|# |# -1.0| |# -0.5|# |# 0.0|######## |##### +0.5|## |## +1.0|###### | +1.5| | more negative = more offensive, more positive = more stall one # = 1.66%