weatherless...................77.11017% offense.......................48.31035% balance.......................30.94408% sand..........................15.50235% hyperoffense..................11.68359% semistall..................... 6.62979% voltturn...................... 4.49311% sun........................... 3.76572% rain.......................... 3.40961% stall......................... 2.43219% hail.......................... 1.63661% multiweather.................. 1.35627% monotype...................... 1.26534% sandoffense................... 0.96227% trickroom..................... 0.75769% sandstall..................... 0.65919% sunoffense.................... 0.34854% rainoffense................... 0.28035% monodragon.................... 0.22731% tricksand..................... 0.21215% choice........................ 0.20458% monowater..................... 0.19700% hailoffense................... 0.19700% monofighting.................. 0.15912% dragmag....................... 0.15154% tricksun...................... 0.14396% monograss..................... 0.12881% monopsychic................... 0.12123% monobug....................... 0.10608% monoghost..................... 0.09092% monosteel..................... 0.07577% monodark...................... 0.07577% monofire...................... 0.06819% mononormal.................... 0.06819% monoflying.................... 0.06062% monopoison.................... 0.05304% monorock...................... 0.05304% trapper....................... 0.05304% monofairy..................... 0.04546% rainstall..................... 0.04546% monoground.................... 0.02273% monoice....................... 0.02273% monoelectric.................. 0.02273% Stalliness (mean: -0.105) |# -1.5|#### |########### -1.0|################# |######################### -0.5|############################# |############################## 0.0|############################## |##################### +0.5|############## |############# +1.0|######### |######## +1.5|### |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%