monotype......................100.00000% weatherless...................67.05803% offense.......................42.71376% balance.......................27.73046% hyperoffense..................17.53864% sand..........................13.80646% monowater.....................12.44182% monopoison....................11.42042% monofairy..................... 8.38999% monoground.................... 8.10360% semistall..................... 8.07553% monofighting.................. 7.33891% rain.......................... 7.03634% monodark...................... 6.54672% sun........................... 6.40613% monoghost..................... 5.85759% hail.......................... 5.70941% monograss..................... 5.64208% monosteel..................... 5.46201% monofire...................... 5.42403% monoice....................... 5.35235% monodragon.................... 4.74178% stall......................... 3.94161% monopsychic................... 3.57666% monobug....................... 2.74190% monoelectric.................. 2.40202% mononormal.................... 2.18305% choice........................ 1.97221% voltturn...................... 1.68552% monoflying.................... 1.43879% rainoffense................... 1.23044% sunoffense.................... 0.97723% monorock...................... 0.93757% trickroom..................... 0.47249% hailoffense................... 0.42336% sandoffense................... 0.23595% sandstall..................... 0.08250% rainstall..................... 0.05325% tricksun...................... 0.01889% dragmag....................... 0.01684% multiweather.................. 0.01637% tricksand..................... 0.00664% tailwind...................... 0.00206% trickrain..................... 0.00032% sunstall...................... 0.00000% trickhail..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.165) -2.0|#### |## -1.5|###### |################ -1.0|#################### |###################### -0.5|############################## |################## 0.0|################### |######################## +0.5|################# |######## +1.0|####### |##### +1.5|####### |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%