weatherless...................91.67193% offense.......................44.80135% balance.......................28.20686% hyperoffense..................20.34798% voltturn...................... 7.07390% semistall..................... 4.00313% sand.......................... 3.56402% monotype...................... 3.52341% stall......................... 2.64068% hail.......................... 2.44819% trickroom..................... 1.44516% rain.......................... 1.36846% sun........................... 0.98650% choice........................ 0.60904% mononormal.................... 0.57596% monorock...................... 0.53084% monobug....................... 0.46317% monograss..................... 0.26467% monoice....................... 0.24963% hailoffense................... 0.22557% rainoffense................... 0.21805% sandstall..................... 0.20452% monowater..................... 0.19549% monodark...................... 0.17745% monopoison.................... 0.16993% monoelectric.................. 0.16241% monoflying.................... 0.13835% monofighting.................. 0.12632% monopsychic................... 0.12030% monoghost..................... 0.11429% sunoffense.................... 0.10978% monofire...................... 0.10226% monosteel..................... 0.09925% dragmag....................... 0.09474% tailwind...................... 0.09474% gravity....................... 0.08421% monoground.................... 0.07519% monodragon.................... 0.05414% monofairy..................... 0.05263% trickhail..................... 0.05113% multiweather.................. 0.03910% sandoffense................... 0.03008% hailstall..................... 0.01053% tricksand..................... 0.01053% rainstall..................... 0.00602% swagplay...................... 0.00301% Stalliness (mean: -0.282) -2.0|### |############ -1.0|######################### |############################## 0.0|############################ |################## +1.0|######## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%