weatherless...................93.81846% offense.......................36.30625% balance.......................30.46111% hyperoffense..................20.64803% voltturn......................14.57574% semistall..................... 6.92272% stall......................... 5.66190% sand.......................... 4.92498% trickroom..................... 0.96442% hail.......................... 0.87566% choice........................ 0.70890% monotype...................... 0.52773% sandstall..................... 0.41933% sun........................... 0.23589% dragmag....................... 0.23061% rain.......................... 0.16275% monograss..................... 0.14990% gravity....................... 0.09887% monobug....................... 0.09057% rainoffense................... 0.07610% monorock...................... 0.07014% hailoffense................... 0.05762% sunoffense.................... 0.05339% sandoffense................... 0.04540% monodark...................... 0.03934% monoice....................... 0.03710% mononormal.................... 0.03015% monoelectric.................. 0.02655% monopoison.................... 0.02207% monofighting.................. 0.02072% multiweather.................. 0.01773% tailwind...................... 0.01664% monodragon.................... 0.01321% tricksand..................... 0.00976% monosteel..................... 0.00837% monofairy..................... 0.00737% monowater..................... 0.00608% trickhail..................... 0.00569% monopsychic................... 0.00456% monoflying.................... 0.00263% hailstall..................... 0.00254% monoghost..................... 0.00203% monoground.................... 0.00153% monofire...................... 0.00094% rainstall..................... 0.00001% swagplay...................... 0.00000% Stalliness (mean: -0.130) -2.0|#### |############## -1.0|###################### |########################### 0.0|############################## |#################### +1.0|############## |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%