weatherless...................95.55461% balance.......................44.49619% offense.......................29.63590% semistall.....................14.35224% voltturn...................... 9.44115% stall......................... 6.85859% hyperoffense.................. 4.65707% sun........................... 1.94750% monotype...................... 1.60881% hail.......................... 1.10076% sand.......................... 0.97375% sunoffense.................... 0.76207% choice........................ 0.55038% rain.......................... 0.42337% monopoison.................... 0.29636% monobug....................... 0.21169% mononormal.................... 0.21169% monoground.................... 0.16935% monoice....................... 0.16935% monowater..................... 0.12701% trickroom..................... 0.12701% monodark...................... 0.12701% monopsychic................... 0.12701% hailoffense................... 0.12701% monograss..................... 0.08467% monoghost..................... 0.08467% monofire...................... 0.08467% sandoffense................... 0.04234% tailwind...................... 0.04234% monosteel..................... 0.04234% monoelectric.................. 0.04234% monodragon.................... 0.04234% Stalliness (mean: 0.311) -1.5|### |## -1.0|####### |################ -0.5|############## |########### 0.0|###################### |############################## +0.5|###################### |############# +1.0|############# |######### +1.5|############# |######## +2.0|# |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%