weatherless...................96.47179% balance.......................45.44263% offense.......................27.33050% semistall.....................16.17626% voltturn......................11.03350% stall......................... 7.08990% hyperoffense.................. 3.96071% sun........................... 1.58018% monotype...................... 0.83962% hail.......................... 0.82972% sand.......................... 0.77933% sunoffense.................... 0.74186% choice........................ 0.68644% rain.......................... 0.33897% monobug....................... 0.13131% hailoffense................... 0.09896% monoice....................... 0.09408% monoground.................... 0.07382% trickroom..................... 0.07292% monoghost..................... 0.07213% monograss..................... 0.07213% mononormal.................... 0.06772% monopsychic................... 0.06654% monopoison.................... 0.06569% monowater..................... 0.06373% monodark...................... 0.05734% monofire...................... 0.05365% sandoffense................... 0.04531% monodragon.................... 0.04531% monosteel..................... 0.02678% monoelectric.................. 0.02678% tailwind...................... 0.01382% Stalliness (mean: 0.357) -1.5|## |# -1.0|##### |############## -0.5|########### |######## 0.0|#################### |############################## +0.5|################# |########## +1.0|############ |######### +1.5|############# |######## +2.0|# |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.61%