weatherless...................98.66995% balance.......................47.51783% offense.......................24.63570% semistall.....................20.31962% voltturn......................12.75048% stall......................... 6.36025% hyperoffense.................. 1.16659% choice........................ 1.12396% hail.......................... 0.58628% sand.......................... 0.29645% sun........................... 0.26365% rain.......................... 0.18367% sunoffense.................... 0.08700% monotype...................... 0.00142% monobug....................... 0.00086% monodark...................... 0.00039% monopoison.................... 0.00017% monowater..................... 0.00017% mononormal.................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.426) -1.5|# | -1.0|## |############### -0.5|#### |### 0.0|#################### |############################## +0.5|######### |## +1.0|########## |######### +1.5|############## |###### +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.79%