weatherless...................98.46512% balance.......................50.22123% offense.......................22.87421% semistall.....................17.78057% voltturn......................15.99774% stall......................... 8.22573% choice........................ 1.25858% hail.......................... 1.05847% hyperoffense.................. 0.89826% rain.......................... 0.19832% sand.......................... 0.18934% sun........................... 0.08875% sunoffense.................... 0.03879% monotype...................... 0.00004% monobug....................... 0.00003% monodark...................... 0.00001% monowater..................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.447) -1.5| | -1.0|## |############ -0.5|### |## 0.0|######################## |############################## +0.5|########## |# +1.0|############# |######## +1.5|############ |######### +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.78%