weatherless...................69.50226% offense.......................35.28998% balance.......................32.48379% hyperoffense..................20.17976% sand..........................17.64186% voltturn......................11.44553% semistall..................... 8.02960% rain.......................... 6.31078% sun........................... 4.96020% stall......................... 4.01688% hail.......................... 2.21039% choice........................ 1.38778% sandstall..................... 1.11474% trickroom..................... 1.04937% monotype...................... 0.89448% hailoffense................... 0.83922% sandoffense................... 0.68644% sunoffense.................... 0.60710% multiweather.................. 0.56373% rainoffense................... 0.53097% dragmag....................... 0.23712% tricksun...................... 0.17606% monowater..................... 0.11455% monobug....................... 0.11297% gravity....................... 0.09913% monoghost..................... 0.09274% monoice....................... 0.08725% monofairy..................... 0.05724% monofire...................... 0.05314% monodark...................... 0.05256% monopoison.................... 0.04867% mononormal.................... 0.04361% rainstall..................... 0.04192% monofighting.................. 0.04170% monosteel..................... 0.03886% monoelectric.................. 0.03857% monodragon.................... 0.03704% tricksand..................... 0.03394% monograss..................... 0.03273% monopsychic................... 0.02802% trickrain..................... 0.02519% tailwind...................... 0.02414% monoflying.................... 0.02052% monoground.................... 0.01741% monorock...................... 0.01570% sunstall...................... 0.01332% allweather.................... 0.00957% hailstall..................... 0.00800% trickhail..................... 0.00365% trapper....................... 0.00348% swagplay...................... 0.00086% Stalliness (mean: -0.133) |## -2.0|##### |############ -1.5|################ |################# -1.0|##################### |########################### -0.5|########################### |############################# 0.0|############################## |############################# +0.5|############################ |##################### +1.0|################ |########### +1.5|####### |#### +2.0|## |## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.32%