weatherless...................72.42538% offense.......................39.99563% balance.......................27.28724% hyperoffense..................22.81359% sand..........................11.99919% sun........................... 7.14742% voltturn...................... 6.83652% rain.......................... 6.83652% semistall..................... 6.36596% stall......................... 3.53758% hail.......................... 2.35278% monotype...................... 1.75618% sunoffense.................... 1.51923% choice........................ 1.48057% sandoffense................... 0.94952% rainoffense................... 0.94279% trickroom..................... 0.84028% multiweather.................. 0.74785% sandstall..................... 0.67558% hailoffense................... 0.66382% monobug....................... 0.41342% monoflying.................... 0.29914% monowater..................... 0.21175% monopoison.................... 0.13613% monoghost..................... 0.12100% dragmag....................... 0.10924% rainstall..................... 0.10083% tailwind...................... 0.09411% mononormal.................... 0.08571% tricksun...................... 0.08235% monosteel..................... 0.07563% monofairy..................... 0.07394% monofighting.................. 0.07226% monoelectric.................. 0.06050% monodragon.................... 0.05210% gravity....................... 0.04874% monodark...................... 0.04874% monopsychic................... 0.04369% monorock...................... 0.04201% monofire...................... 0.04033% monograss..................... 0.03865% monoice....................... 0.03865% trapper....................... 0.02185% tricksand..................... 0.01849% sunstall...................... 0.01513% monoground.................... 0.01176% swagplay...................... 0.00168% Stalliness (mean: -0.243) -2.0|###### |######### -1.5|############## |################### -1.0|#################### |########################## -0.5|############################## |######################### 0.0|######################## |################### +0.5|################# |################ +1.0|########## |######## +1.5|#### |## +2.0|## |# +2.5|# | +3.0| |## +3.5| more negative = more offensive, more positive = more stall one # = 0.39%