weatherless...................72.06603% offense.......................37.77083% balance.......................27.56488% hyperoffense..................23.69904% sand..........................11.48354% sun........................... 7.90224% voltturn...................... 7.41134% semistall..................... 7.40874% rain.......................... 7.19781% stall......................... 3.55651% hail.......................... 2.10638% sunoffense.................... 1.69429% choice........................ 1.50970% monotype...................... 1.30202% rainoffense................... 1.01059% trickroom..................... 0.79828% hailoffense................... 0.78562% sandoffense................... 0.75159% multiweather.................. 0.74271% sandstall..................... 0.38320% monoflying.................... 0.32477% monobug....................... 0.31395% monowater..................... 0.15407% rainstall..................... 0.12438% tailwind...................... 0.11713% tricksun...................... 0.09641% monopoison.................... 0.09599% dragmag....................... 0.07912% mononormal.................... 0.06133% monosteel..................... 0.06072% gravity....................... 0.05658% monoghost..................... 0.04815% monofairy..................... 0.04130% monofighting.................. 0.03867% monoelectric.................. 0.03578% monopsychic................... 0.03107% monodark...................... 0.02852% monograss..................... 0.02670% monodragon.................... 0.02356% monoice....................... 0.01811% monofire...................... 0.01619% tricksand..................... 0.01579% monorock...................... 0.01006% sunstall...................... 0.00871% monoground.................... 0.00748% trapper....................... 0.00651% swagplay...................... 0.00175% Stalliness (mean: -0.230) -2.0|####### |########## -1.5|############### |##################### -1.0|#################### |######################### -0.5|############################## |######################## 0.0|####################### |################### +0.5|################## |################## +1.0|########### |######### +1.5|##### |## +2.0|## |# +2.5|# | +3.0| |## +3.5| more negative = more offensive, more positive = more stall one # = 0.38%