weatherless...................74.43661% offense.......................28.87449% hyperoffense..................27.84784% balance.......................25.02152% semistall.....................13.48226% sand..........................10.52595% voltturn......................10.05563% sun........................... 8.79347% rain.......................... 5.19210% stall......................... 4.77389% choice........................ 3.20281% hail.......................... 1.66368% sunoffense.................... 1.59230% hailoffense................... 1.09920% trickroom..................... 0.73344% multiweather.................. 0.61145% sandoffense................... 0.56261% rainoffense................... 0.49093% tailwind...................... 0.28362% tricksun...................... 0.21502% monotype...................... 0.21410% sandstall..................... 0.19099% monobug....................... 0.07083% dragmag....................... 0.07014% gravity....................... 0.03261% monowater..................... 0.02531% monosteel..................... 0.02374% monodark...................... 0.01431% monopoison.................... 0.01110% monograss..................... 0.01018% monofairy..................... 0.00988% mononormal.................... 0.00909% monoflying.................... 0.00899% monoelectric.................. 0.00823% monoghost..................... 0.00822% monopsychic................... 0.00597% monofighting.................. 0.00566% rainstall..................... 0.00349% monofire...................... 0.00216% monorock...................... 0.00041% monodragon.................... 0.00037% monoice....................... 0.00011% trapper....................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.169) -2.0|############ |############ -1.5|############# |############################## -1.0|################# |##################### -0.5|##################### |###################### 0.0|###################### |############### +0.5|############### |################ +1.0|############### |####################### +1.5|##### |## +2.0|###### | +2.5| | +3.0| | +3.5|## more negative = more offensive, more positive = more stall one # = 0.37%