weatherless...................79.13734% hyperoffense..................23.76075% offense.......................22.32551% balance.......................21.16012% stall.........................16.52149% semistall.....................16.23213% sand..........................12.93220% voltturn...................... 9.18369% rain.......................... 5.70239% sun........................... 2.24096% choice........................ 1.34957% sunoffense.................... 0.76431% rainoffense................... 0.64206% multiweather.................. 0.59042% hail.......................... 0.57751% sandoffense................... 0.56630% trickroom..................... 0.36943% hailoffense................... 0.22096% sandstall..................... 0.18545% monotype...................... 0.15729% tricksun...................... 0.12943% dragmag....................... 0.10388% tailwind...................... 0.08089% monobug....................... 0.06466% monodark...................... 0.01975% monofairy..................... 0.01674% monosteel..................... 0.01573% monowater..................... 0.01240% monograss..................... 0.00720% monoelectric.................. 0.00598% monopoison.................... 0.00463% monopsychic................... 0.00342% mononormal.................... 0.00261% monoghost..................... 0.00248% monofighting.................. 0.00113% gravity....................... 0.00096% monofire...................... 0.00053% monorock...................... 0.00008% monodragon.................... 0.00002% monoflying.................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.121) -2.0|####### |######### -1.5|##################### |######## -1.0|############# |################## -0.5|######## |############ 0.0|############## |######## +0.5|########### |######## +1.0|##################### |################## +1.5|### |### +2.0|############################## | +2.5| | +3.0| |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.47%