weatherless...................93.39054% offense.......................46.98728% balance.......................33.83628% hyperoffense..................12.15335% semistall..................... 4.62403% rain.......................... 3.28065% voltturn...................... 2.41017% stall......................... 2.39906% sand.......................... 1.93851% trickroom..................... 1.04334% hail.......................... 0.82726% sun........................... 0.59637% rainoffense................... 0.55192% monotype...................... 0.54945% sandstall..................... 0.32597% choice........................ 0.28028% sunoffense.................... 0.21484% monobug....................... 0.12718% hailoffense................... 0.11359% mononormal.................... 0.11112% monorock...................... 0.09260% sandoffense................... 0.05927% monograss..................... 0.04939% monowater..................... 0.04692% monoelectric.................. 0.04568% monoice....................... 0.04322% multiweather.................. 0.03334% monopsychic................... 0.02963% monoghost..................... 0.02469% monoflying.................... 0.01976% monodragon.................... 0.01852% monofairy..................... 0.01852% gravity....................... 0.01482% monofighting.................. 0.01482% monofire...................... 0.01482% monosteel..................... 0.01111% trickrain..................... 0.01111% tailwind...................... 0.00864% monodark...................... 0.00864% monoground.................... 0.00741% dragmag....................... 0.00370% trapper....................... 0.00370% monopoison.................... 0.00123% rainstall..................... 0.00123% Stalliness (mean: -0.126) |### -1.5|###### |########## -1.0|############## |##################### -0.5|############################# |############################ 0.0|############################## |########################## +0.5|################## |############ +1.0|####### |#### +1.5|### |## +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%