weatherless...................81.55795% offense.......................43.98062% balance.......................39.30260% sun........................... 9.86630% hyperoffense.................. 8.78771% sand.......................... 5.84493% semistall..................... 4.83391% stall......................... 3.09517% voltturn...................... 1.64671% trickroom..................... 1.56455% hail.......................... 1.54047% rain.......................... 1.48144% sunoffense.................... 1.07613% choice........................ 0.70649% monotype...................... 0.34753% multiweather.................. 0.28227% hailoffense................... 0.23622% sandoffense................... 0.17281% tricksun...................... 0.14836% sandstall..................... 0.11043% rainoffense................... 0.08021% monobug....................... 0.06590% monoice....................... 0.05453% mononormal.................... 0.04769% monowater..................... 0.04392% gravity....................... 0.04239% monopoison.................... 0.02912% sunstall...................... 0.02468% tricksand..................... 0.02393% monofire...................... 0.02376% monopsychic................... 0.01534% tailwind...................... 0.01356% monodark...................... 0.01339% dragmag....................... 0.01275% monoelectric.................. 0.01161% monograss..................... 0.01072% monofighting.................. 0.00952% monorock...................... 0.00937% monodragon.................... 0.00851% monosteel..................... 0.00818% monoflying.................... 0.00701% trickhail..................... 0.00606% monoground.................... 0.00581% trickrain..................... 0.00512% hailstall..................... 0.00426% monoghost..................... 0.00401% monofairy..................... 0.00333% rainstall..................... 0.00310% trapper....................... 0.00207% Stalliness (mean: -0.005) |## -1.5|## |######## -1.0|############## |################## -0.5|###################### |############################# 0.0|############################## |########################### +0.5|##################### |############### +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%