weatherless...................81.70829% balance.......................42.33164% offense.......................38.77338% hyperoffense.................. 8.71398% sand.......................... 8.03879% sun........................... 7.83404% semistall..................... 5.37060% stall......................... 4.81040% voltturn...................... 2.70276% hail.......................... 1.63654% trickroom..................... 1.29842% sunoffense.................... 1.16648% rain.......................... 0.99459% choice........................ 0.75802% hailoffense................... 0.39872% sandoffense................... 0.26678% multiweather.................. 0.20849% sandstall..................... 0.17542% rainoffense................... 0.10322% tricksun...................... 0.10306% monotype...................... 0.09741% mononormal.................... 0.04234% gravity....................... 0.03671% monoice....................... 0.01608% monobug....................... 0.01326% monowater..................... 0.01079% monopoison.................... 0.00641% tricksand..................... 0.00545% trickhail..................... 0.00413% hailstall..................... 0.00409% tailwind...................... 0.00312% monofire...................... 0.00262% monodragon.................... 0.00225% dragmag....................... 0.00222% monorock...................... 0.00149% sunstall...................... 0.00123% monofighting.................. 0.00074% monoelectric.................. 0.00047% monofairy..................... 0.00043% monograss..................... 0.00037% trapper....................... 0.00030% monosteel..................... 0.00012% rainstall..................... 0.00007% monoflying.................... 0.00007% monopsychic................... 0.00004% trickrain..................... 0.00003% monodark...................... 0.00001% monoground.................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.109) |## -1.5|## |###### -1.0|############ |############ -0.5|################## |####################### 0.0|############################## |########################## +0.5|#################### |################ +1.0|######### |###### +1.5|## |# +2.0|# |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.52%