weatherless...................66.93412% offense.......................44.63682% balance.......................31.58784% sand..........................23.60642% hyperoffense..................18.03209% rain.......................... 5.48986% semistall..................... 3.71622% monotype...................... 3.33615% voltturn...................... 3.20946% sun........................... 3.16723% stall......................... 2.02703% sandoffense................... 1.64696% rainoffense................... 1.43581% hail.......................... 1.22466% choice........................ 0.97128% monowater..................... 0.71791% trickroom..................... 0.67568% sandstall..................... 0.50676% monoice....................... 0.50676% hailoffense................... 0.46453% monoelectric.................. 0.42230% monobug....................... 0.38007% multiweather.................. 0.38007% sunstall...................... 0.25338% monopsychic................... 0.25338% monosteel..................... 0.25338% monofighting.................. 0.25338% monopoison.................... 0.21115% monoghost..................... 0.21115% sunoffense.................... 0.16892% monodragon.................... 0.16892% monodark...................... 0.12669% mononormal.................... 0.08446% monograss..................... 0.04223% dragmag....................... 0.04223% monofairy..................... 0.04223% tricksun...................... 0.04223% monofire...................... 0.04223% Stalliness (mean: -0.233) | -2.0|### |###### -1.5|###### |############### -1.0|###################### |########################## -0.5|####################### |############################## 0.0|####################### |################# +0.5|############# |#################### +1.0|########### |##### +1.5|## | +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%