weatherless...................64.31419% offense.......................43.55122% balance.......................32.30128% sand..........................25.35892% hyperoffense..................17.58506% rain.......................... 5.52985% semistall..................... 4.02889% voltturn...................... 3.96823% sun........................... 3.77122% monotype...................... 3.03129% stall......................... 2.53355% rainoffense................... 1.82313% hail.......................... 1.43512% sandoffense................... 1.28655% choice........................ 0.89775% sandstall..................... 0.76771% trickroom..................... 0.75923% monowater..................... 0.74256% hailoffense................... 0.64717% monoice....................... 0.58615% monoelectric.................. 0.38950% multiweather.................. 0.38103% monopsychic................... 0.27688% sunstall...................... 0.24754% monobug....................... 0.23340% monopoison.................... 0.22348% monofighting.................. 0.20858% monosteel..................... 0.18782% monodragon.................... 0.12012% sunoffense.................... 0.10259% monoghost..................... 0.10117% monodark...................... 0.09579% tricksun...................... 0.04775% dragmag....................... 0.04485% mononormal.................... 0.03504% monofairy..................... 0.02827% monofire...................... 0.02827% monograss..................... 0.01069% Stalliness (mean: -0.213) | -2.0|### |####### -1.5|####### |############## -1.0|###################### |######################### -0.5|#################### |############################## 0.0|########################### |################### +0.5|############# |################### +1.0|######### |###### +1.5|## | +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%