weatherless...................56.65640% balance.......................38.97867% sand..........................30.47900% offense.......................24.37332% hyperoffense..................15.97053% voltturn......................14.71630% stall.........................12.69457% semistall..................... 7.98291% rain.......................... 6.81808% sun........................... 6.39152% sandstall..................... 5.96122% rainoffense................... 2.78711% trickroom..................... 2.31285% multiweather.................. 0.38403% monotype...................... 0.20145% monowater..................... 0.13773% hail.......................... 0.03902% monoice....................... 0.03894% sandoffense................... 0.03787% monobug....................... 0.01951% monoelectric.................. 0.00496% sunoffense.................... 0.00470% dragmag....................... 0.00230% monopoison.................... 0.00021% choice........................ 0.00015% monopsychic................... 0.00010% hailoffense................... 0.00008% sunstall...................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.181) | -2.0|# |############### -1.5|### |# -1.0|## |########### -0.5|## |######### 0.0|############################## |######## +0.5|########## |######### +1.0|######## |######## +1.5| | +2.0|###### |#### more negative = more offensive, more positive = more stall one # = 0.75%